Arti Čeština

Learn to spot the sick patient, and what to do next.

Arti teaches acute medicine to medical students in 3‑minute lessons and games built from real ward work.

Coming soon to the App StoreFor iPhone, in English and Czech.

From the first lesson to your first patient

Lessons and games build each skill. Every chapter ends with a patient you talk to.

The learning path for chapter 1, The acutely unwell patient, with Arti beside the next lesson. A blood gas game: a 19-year-old with type 1 diabetes, with the arterial blood gas to read step by step. A Virtual Patient case: live vital signs, test results and the conversation with the patient and his wife. A case debrief: 69 out of 100, passed, with feedback on safety and history.

15 chapters of acute medicine

First the acutely unwell patient, then one system at a time.

  1. The acutely unwell patient
  2. Resus, shock and sepsis
  3. Chest pain and the heart
  4. Arrhythmias and heart failure
  5. Respiratory emergencies
  6. Stroke and acute weakness
  7. Coma, seizures and headache
  8. Gut and liver emergencies
  9. Kidneys and electrolytes
  10. Diabetes and endocrine
  11. Infection and fever
  12. Blood and cancer emergencies
  13. Poisoning and behaviour
  14. Skin, joints and vasculitis
  15. The older patient

21 games that train the job

Each game copies a moment on the ward. You decide, then see what your choice did to the patient.

Tap where you should have acted

Observations drift for hours. Find the moment the chart called for help.

Quick calls on sick patients

One-line snapshots from the ward. Leaving a sick patient is the dangerous mistake, and the game scores it that way.

Also in Arti: severity ladders, rhythm strips, blood gases, prescribing, drug-chart audits, bedside A to E, ward prioritisation, cardiac arrest and SBAR handover.

A patient who talks back

The Virtual Patient is a 15–20 minute case you run out loud. Take the history, examine, order tests and treat, while the patient, the family and the nurse answer you.

Then hand over and get a debrief on what you did well and what you missed.

An example conversation from a Virtual Patient case about a stroke.

Built to come back to

Streaks

A few minutes a day keeps your streak going. Freezes cover the days you can’t.

Leagues

Earn XP in lessons and climb a weekly league with other learners.

Quests

Daily quests give each session a small goal, with a chest at the end.

Coming soon to the App Store

Questions or feedback? Write to [email protected].